CHARACTER ART
GAME ART & CONCEPTS
Proof of concept image to give our professors a peak at what the game would look like after we implemented the assets.
Cairenn and Killian working together to solve a puzzle.
Cairenn looking at a part of the forest that was destroyed in an industrial accident.
Cairenn and Killian working together to solve a puzzle.
A paintover of the original greybox for a puzzle in which Cairenn must push a rock for Killian to progress.
An illustration for our level designer to imagine what a puzzle involving ziplines and trees might look like.
An illustration for our narrative designer to communicate the mood of the game.
Concept imagining what bridges between floating islands might look like in game.
Concept imagining what bridges between floating islands might look like in game.
An illustration for an area of the game where Killian would not be able to be with the player.
Concept imagining what bridges between floating islands might look like in game.
An illustration for our narrative designer to communicate the mood of the game.
PROMOTIONAL ART
UNSPOKIN (THESIS PROJECT at SHERIDAN COLLEGE)
A trust-based companion adventure game. Features Cairenn, a mute girl, and her friend Killian, a blind bear, on their journey to destroy industry and save the environment.
Developed over the course of 8 months with a team of 5.
My role as Art Director included character design, concept art, texturing, sculpting and more. In addition to my work as Art Director, I've also worked as the team's QA Lead and playtest moderator.
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Click here to visit our itch.io page! We have currently reached over 1000 downloads :-)
SUMMARY
1st PLACE
2nd PLACE
People's Choice Award
Artistic Achievement
DEVELOPMENT TEAM
Art Director and QA Lead
Level Designer and 3D Artist
Project Manager / Producer
UI Designer and Programmer
Audio Artist and Narrative Designer