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GLOBAL GAME JAM 2020

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Length: 2 days

Team size: 2 people

Global Game Jam 2020's theme was "Repair". My partner and I wanted to create something involving walkie-talkies and ended up creating a physical puzzler with LARP and escape room One person plays as a hacker, and the other is tech support. They must communicate in order to save a bank from a virus.

GLOBAL GAME JAM 2019

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Length: 2 days

Team size: 2 people

Global Game Jam 2019's theme was "Home". My partner and I wanted to do something small and fun so we created a snail dress-up game.

GLOBAL GAME JAM 2018

Length: 2 days

Team size: 4 people

Global Game Jam 2018's theme was "Transmission". Our team decided to create a custom arduino controller that takes input from sound waves to measure distance and create a suite of mini games in the same vein as Wario Ware.

GLOBAL GAME JAM 2017

Length: 2 days

Team size: 7 people

Global Game Jam 2017's theme was "Wave". Our team decided to interpret it a bit more abstractly into the movement of the characters in game. Jack and Jill are trying to milk their groovy dancing cow for the upcoming fair! Who can get more milk out of her? Whoever is the better dancer of course!

SHERIDAN COLLEGE ELDER RESEARCH JAM

Length: 4 days

Team size: 6 people

Sheridan College's Fall 2015 Semester "Sprint Week" partnered with the school's in-house Elder Research Centre in an effort to create games for the Nexus 7 tablet that could bridge to gap between teens and elders playing together. Our game "Coco" involved players taking turns judging the behaviour of a bird and had them working together to take a picture of the bird.

HOLLAND-BLOORVIEW CHILDREN'S REHABILITATION JAM

Length: 4 days

Team size: 5 people

An interactive screenplay created for Holland-Bloorview Kid's Rehabilitation Centre over the course of 4 days.​ In  our game called Growing Planets, the player puts their weight onto a tile on the coloured floor-pad and a planet of the corresponding colour grows on screen. The longer the player holds the position, the bigger and more populated the planet becomes. Our team was awarded 2nd place by the hospital's Children's Advisory Council.

UKEN STUDENT GAME JAM 2015

Length: 3 days

Team size: 5 people

Local Toronto studio hosted a friendly competitive game jam with the theme "It's F***ing Cold Out". Inspired by the ridiculously cold January that year, we made a game where the player must survive using the only tool they have: dynamite. But freezing to death isn't the only pitfall, there are Yetis to watch out for as well.

An assortment of games created during game jams over the years at various events! Time given for each jam varies from 24 hours to four days.

These events are excellent opportunities to build teamwork skills and try out crazy ideas.

GAME JAMS

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