Sago Mini is a Toronto-based company making apps and toys for toddlers. I've had the pleasure of working with them as an artist since January 2018.
During my time there I have not only worked on art for the apps listed below. I've also helped on concepts for Sago Mini World's seasonal updates, completed a variety of marketing and promotional materials, contributed to Sago Mini World's daily Mail illustrations, and a variety of other tasks.
For more information, visit their website!


Sago Mini
Sago Mini is a Toronto-based company making apps and toys for toddlers. I’ve been an artist on Sago Mini’s World team since 2018. I’ve worked on 14 different apps during that time, 7 of which I have been Art Lead on.
I’ve trained several new artists and review others work on a regular basis. I work on characters, background, accessories, and more! My greatest accomplishment at Sago Mini is the Character Creator app for which I created an incredible mount of artwork that all works together interchangeably.
BIG CITY (June 2018)
The Big City app was my first app as a production artist. I made all the vehicle assets for the game along with creating the art for both the museum and construction zone areas. Additionally, I created smaller pieces such as food, blocks, and packages that appear throughout the app.
I then did the first pass on the Sago Mail images that would later promote the app in Sago Mini World.
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ZOO (November 2018)
Similar to my work on Big City, when working on Zoo I also created vehicle assets and the art for the burger restaurant and gift shop. I also created quite a few smaller items such as toys, food, and hats to populate the play space.
I then went on to design and illustrate the icon, title screen, and Sago Mini World module for Zoo. I also had the pleasure of creating all the Sago Mini Mail images the would promote this game in Sago Mini World.
VILLAGE (April 2019)
While working on Village, I created and exported all the block assets for this game. After exporting, I then imported them into Unity and hooked up the game objects. I also designed and illustrated the icon and the Sago Mini World module.
After Village was released, I was interviewed by our marketing team for a Q&A on the website you can read here.
AIRPORT (June 2019)
Subsequently, on Airport I created the assets for our characters' luggage and their x-rays that can be seen while going through the security area of the app.
I also designed and illustrated the icon, title screen, and Sago Mini World module for this app but this time I implemented the module in Unity myself.
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You can also see my work in the series of Sago Mini Mail images I created to promote this app in Sago Mini World.